Foodilize

Find creative and unique recipes to utilize the food you already have

Duration: 2 weeks
Role: UX/UI Designer, UX Researcher
Device: iOS
Tools: Figma, InVision

Introduction

Foodilize was created to contribute to the reduction of food waste by helping users find recipes to utilize the food a user would already have in their fridge, pantry, or leftovers.

This allows users to find new and creative ways to use up their food so they can reduce their waste and don’t get bored eating the same meals.

My team members for this project were Meghan Douglas, Renee Yang, and Stacey Keating.

Design Process

Empathize: Secondary Research, Primary Research
Define: HMW, Persona
Ideate: Sketches, Visual Identity, Wireframes
Prototype: Prototype
Test: User Testing

Empathize

Secondary Research

Research was conducted into the problem space of food waste.

Historical and current context of food waste in Canada:
Recent news to address food waste:

There was an increase in food waste during the pandemic due to people adjusting to bulk buying, 61% of Canadians are buying more food than usual

Behavioural shift while adjusting more to a new Covid lifestyle, restaurants are having smaller menus, stocking less inventory, fewer trips to grocery stores, meal planning, cautious about future.


Market Research:

Too Good To Go
, a food waste app: connects restaurants, bakeries, cafes, and markets to neighbourhood residents, allows the users to sell surplus groceries/meals for a fraction of the price. Solves 2 issues: food waste and food accessibility.

Food Cycler: a kitchen appliance that transforms food waste/scraps into nutrient rich fertilizer. This innovations can reduce end-use energy cycles.

Amazon Save the Food: Alexa gives information about keeping food longer, tell if it’s good etc.

Meal kits: Convenient, but they can use a lot of packaging.

Primary Research

Interviews conducted on 12 people regarding their household food waste, grocery shopping and meal planning. Here are the synthesized results:

Shopping/cooking habits
Why foods go bad

Considerations to reduce waste

Define

HMW

One key insight we found is that people often get bored eating the same thing repeatedly, so large food portions and leftovers go bad before they eat it all. From this we came up with our initial how might we question:

How might we reduce an individual’s boredom of leftover meals and excess produce, in order to prevent food from going to waste?

In reading aloud this HMW question, we realized that there is a negative connotation to the word “boredom”. We didn’t want the user to feel that the food they had in their home was boring, but instead to use the excess food creatively. A new and final How Might We question emerged:
How might we find creative ways to utilize the food we have, in order to reduce waste?

Persona

Based on our research, we created our persona:

Ideate

Sketches

With ideas, features, and components in mind, we wanted to include:

Name and Logo

Foodilize is a combination of the two words Food and Utilize. The foodilize logo is comprised of two elements:

  • A carrot
  • A circular arrow
The logo represents the process of using food, refreshing ingredients into new recipes, and reducing end-use food waste and consumption.

Logo created by Renee Yang

Colour

The brand colours are three different shades of teal and a neon orange.

The teal colours are calming, welcoming, and representative of renewal.

The bright orange contrasting the teal is energizing and fun. Orange is also associated with hunger and affordability.

These colours are reflective of the app’s goal of using leftover food and ingredients for new meals to reduce food waste and save money.

Typeface

We chose Quicksand, a geometric sans serif, as the brand typeface.

It is a light, smooth, rounded, and friendly typeface that is easy to read, an important feature when featuring text-heavy recipes.

Wireframes

As this was a design sprint, we went straight to high fidelity wireframes.

Prototype

Prototype

View the final iteration of my prototype for Locate below. Be sure to view it in full screen for the optimal prototype walk-through experience. Best viewed on desktop.

Test

User Testing

We performed one round of user testing with 3 users remotely via video (Slack).

Are they comfortable cooking at home?

Our users were generally comfortable cooking at home and enjoy being in the kitchen.

How do they plan their meals for the week?

Two of our users cooked almost everyday. One of our users cooks on Sunday and eats this food all week.

Do they find it challenging to use up all of their groceries?

Our users generally used up what they bought. If they couldn’t use everything up, they would try to freeze some of it. The occasional item would get pushed to the back of the fridge and go bad.


Our team . Findings from the walkthrough were that our users:

Reflection

As this was my very first design sprint, I learned as I went. Lessons learned:

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